Excited to explore the improvements and updates in Twinmotion 2021.1?


Join us for this presentation, where we’ll walk you through some of the key features from the release and explain how it can make your workflow even more powerful. 

We'll cover:

> The new native assets added to the Twinmotion library

How to grab Quixel Megascans directly within Twinmotion

> The improvements made to the Presenter

> Sharing your projects with anyone in just a few clicks with Presenter Cloud 

Don't forget to stick around for the live Q&A!

Martin Krasemann
Technical Marketing Specialist, Epic Games

Martin Krasemann joined the Twinmotion team in 2013. Specializing in real-time technology and rendering, Martin started as a technical artist working on the Twinmotion library. Now he’s a Twinmotion product marketing specialist, creating a bridge between clients and the development team through webinars and live presentations.

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Craig Barr

Technical Evangelist


Craig brings over 20 years’ experience in 3D animation, VFX, software production, and content creation.  A technical evangelist and educator, he’s authored content for various print and online media for the VFX, games, and visualization industries.

Martin Krasemann
Technical Marketing Specialist, Epic Games

Martin Krasemann joined the Twinmotion team in 2013. Specializing in real-time technology and rendering, he started as a technical artist working on the Twinmotion library. Now, Martin is a Twinmotion technical marketing specialist, creating a bridge between clients and the development team through webinars and live presentations.

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