Creating AR and VR projects with Unreal Engine

Learn how to create compelling XR experiences using Unreal Engine in this webinar.

We’ll introduce you to the VR and AR templates that provide starting points for your XR projects. They’ve been redesigned in Unreal Engine 4.27 with more built-in features, easier setup, and OpenXR support for VR.  

You’ll find out how to use these templates to quickly create XR experiences based on your own data. Then, we’ll demonstrate how to extend the built-in functionality of the templates, enabling you to create custom XR experiences.

You'll learn about:

  > Working with AR and VR templates
  > AR deployment on mobile devices
  > Extending the VR template with custom UI and interactions

About the presenters
Daryl Obert
Senior Technical Marketing Manager, Epic Games

Daryl Obert is a CG veteran with over 25 years' experience, starting his career as an application engineer. Currently, Daryl works for Epic Games in a technical marketing capacity and evangelizes Unreal Engine in non-games markets. He is an expert in VR/AR, visualization, animation, rendering, VFX, modeling, motion capture, compositing, and game engines.

Victor Brodin
Product Specialist—XR, Epic Games

Victor Brodin has worked as a VR development teacher, VR game developer, and game designer at Oculus. He’s passionate about spatial computing, immersive technologies, and game jams. Victor started at Epic Games as a community manager for Unreal Engine and is known for producing and hosting the weekly livestream Inside Unreal. He's now working as a product specialist focused on XR development.

Jason Chen
Executive Vice President, Digital, BRON Digital

Jason is a 15-year industry veteran and virtual production expert, supporting technical/VFX integrations for such legendary creatives as James Cameron, Peter Jackson, and Steven Spielberg. His credits include Avatar, Jojo Rabbit, Real Steel, and Thor: Ragnarok. At BRON Digital, Jason is currently producing the animated series Fables.

Kevin Dart
Founder and Creative Director, Chromosphere

Kevin is the founder and creative director of Chromosphere, the design and animation studio behind the Yuki 7 series and the film June, and visual direction on the Carmen Sandiego and City of Ghosts series. He previously worked as an art director and designer for projects like Steven Universe, Inside Out, Her, and The Powerpuff Girls.

Karen Dufilho
Epic Games

Karen is an Academy, Emmy, and Cannes award-winning producer, with credits that include Google Spotlight Stories and Pixar projects related to A Bug's Life, Toy Story 2, and Monsters Inc. At Epic, Karen leads the Unreal Shorts program, an initiative to get Unreal Engine into the hands of creators.

Speaker Name
Speaker Title

Sed ac purus sit amet nisl tincidunt tincidunt vel at dolor. In ullamcorper nisi risus, quis fringilla nibh mattis ac. Mauris interdum interdum eros, eget tempus lectus aliquet at. Suspendisse convallis suscipit odio, ut varius enim lacinia in. Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Speaker Name
Speaker Title

Sed ac purus sit amet nisl tincidunt tincidunt vel at dolor. In ullamcorper nisi risus, quis fringilla nibh mattis ac. Mauris interdum interdum eros, eget tempus lectus aliquet at. Suspendisse convallis suscipit odio, ut varius enim lacinia in. Lorem ipsum dolor sit amet, consectetur adipiscing elit.

SIGN UP